About

I’m a Nuke compositor moving into artist-facing tools and pipeline support

My background is in Nuke compositing, but my current direction is Pipeline / ATD-oriented: artist support, Nuke/Python tools, workflow troubleshooting, and practical production technology habits.

I care about tools and fixes artists can trust. My compositing background helps me understand why a technical issue matters: not as an abstract bug, but as something that can block a shot, break a deadline, or make an artist afraid to change the setup.

Support mindset

How I support artists

Artist goalWhat needs to work?
DiagnosisWhat is actually failing?
Safe fixWhat is the smallest reliable change?
Repeatable workflowWhat should be clearer next time?

Listen before changing anything

I first try to understand what the artist is trying to achieve, what changed recently, and what kind of problem they are actually facing.

Find the real cause

I look beyond the visible symptom: paths, versions, dependencies, color settings, render setup, environment mismatches, or workflow gaps.

Fix safely

I prefer small, reversible changes that preserve the artist’s work instead of broad changes that create new risk.

Make it repeatable

When the same issue appears more than once, I try to turn it into clearer documentation, a checklist, a shared setup, or a tool.

Technical focus

Nuke / compositing

Nuke, NukeX, ACES, EXR workflows, roto/paint, tracking, keying, cleanup, element integration, Mocha Pro, and review-driven delivery.

Pipeline / tools

Python, Nuke Python API, PySide2/PySide6, Qt UI development, JSON, GitHub, documentation, tool configuration, and safe defaults.

Support / production

Artist troubleshooting, Maya-to-Nuke handoffs, folder structures, naming, versioning, render setup, file paths, and clear explanations.

Software foundations

Java, object-oriented programming, data structures coursework, command-line basics, testing/documentation habits, and ongoing CS study.

Education

Harvard Extension School

Computer Science coursework, including Java/OOP and data structures.

Vancouver Film School

Diploma in Compositing with Honours.

Tecnológico de Monterrey

BA in Digital Art, Visual Effects, with honours.